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The Academy of Bristle Crios
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PostPosted: Wed Aug 15, 2012 11:01 pm    Post subject: The Academy of Bristle Crios Reply with quote



THE ACADEMY OF BRISTLE CRIOS

Founded September 1st, 2012 in order to fill an educational need for the community, The Academy of Bristle Crios is open to the public. Its mission is to provide education to all despite age, race, or reputation. Classes are open enrollment and a seat is always available for all classes. Classes are available during the day and nights for maximum convenience for all schedules. Costs are minimal and financial assistance is available for all who apply.

Class schedules depend on instructor preference. Some instructors may only teach one class as a special guest, others have weekly classes once a week, some have class every weekday, others only have class on the weekends, etc. Classes may only last one day for a continued educational experience, some may be the duration of one weekend, others may last two weeks, while some many last a few months. If you would like to earn a certification, apprenticeship, degree, or any other qualification, The Academy of Bristle Crios can meet your needs.

All age groups will be welcome for education. Daycare with highly trained staff will be offered for students and faculty. There will be a standing availability for all children in the Rhydin Orphanage for free education. Free transportation will be provided by the Rhydin Transit System from the Bristle Crios Station for all staff and students.

In order to apply as faculty or register as a student, you may apply in person at the front desk in the lobby, send mail, call the main number listed in the Rhydin phone book and on file at the Governor’s Office, or do so through other more technical forms of communication. Staff and students may apply at any time during the school year. Pick up a Staff Application or Student Registration Form.

Each year students and faculty are encouraged to celebrate the following educational holidays. International Children's Book Day on April 2nd, Teacher Appreciation Week during the first full week of May, International Literacy Day on September 8th, and World Teachers' Day on October 5th. During the month of September, the Academy hosts its Homecoming Celebration. In January, the Academy celebrates Winter Formal. During the month of May, the Academy celebrates Prom. If you’d like to contribute ideas to these special education occasions, please contact the Bristle Crios forum moderators.

Image: The Lanyon Building, Queen's University of Belfast
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PostPosted: Thu Aug 16, 2012 1:04 pm    Post subject: The Areas of The Academy Reply with quote

THE AREAS OF THE ACADEMY



The four story, approximately 150,000 square foot Academy holds many areas of focused study, including the Science Wing, Mage Hall, Physical Principles Center, and the separate Combat Annex building. Inside the main doors are the administrative offices and welcome desk ready to sign up eager students. The large cafeteria is open for main meals and offers a wide selection for all of our students and faculty with special palates. The few small cafés in each of the four major areas stay open during all class hours. The Main Library and small coffee shop inside stay open all day and night to allow students to stay up and study as needed. The daycare center located between the Administration Building and Physical Principles Center is open during all class hours for staff and students, as well.

The Science Wing area of The Academy of Bristle Crios focuses on natural science, social sciences, formal science, engineering, and technology.

The Mage Hall section focuses on elemental magic, body controlling magic, mental-based magic, and other forms of magic.

The Physical Principles Center of The Academy of Bristle Crios focuses on non-combat physical skills.

The Combat Annex is a separate building next to the Academy that focuses on melee fighting styles, melee weapons, and ranged weapons.
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PostPosted: Thu Aug 16, 2012 1:05 pm    Post subject: Science Wing Reply with quote

SCIENCE WING



The Science Wing section of The Academy of Bristle Crios focuses on natural science, social sciences, formal science, engineering, and technology. Learn anything from math to biology, new languages to aerospace engineering, astronomy to archaeology, and more. Specialists in all fields of science are available to teach all age groups of students during the day or night. Classes include any equipment and supplies needed. Large and small lecture classrooms, workshops, and laboratories await.

Medical specialists of all types of species frequent the corridor of biology laboratories, which has become Bristle Crios’ main medical station. Medical staff are also able to bring their equipment anywhere on the Bristle Crios grounds for medical emergencies.

On the roof above the Science Wing holds a small landing area for small aircraft, which boasts free maintenance to any small aircraft that lands to allow students the opportunity to work on aircraft as available. A few larger airborne creatures have also taken advantage of the pro bono work, instead giving the biology, zoology, and medical students extra opportunity to practice their skills.

Images: www.123rf.com and www.news.wisc.edu
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PostPosted: Thu Aug 16, 2012 1:07 pm    Post subject: Science Wing Curriculum Reply with quote

SCIENCE WING CURRICULUM

Natural Science classes focus on rules that govern the natural world by applying empirical and scientific methods. The distinctions between the natural science fields are not always finite, and they share a number of cross-discipline fields. They include Physics, Chemistry, Metallurgy, Earth Science, Life Science, Biology, Zoology, Botany, Astronomy, Oceanography, and many more.

Social Science classes focus on the fields of science that study society. These include Anthropology, Archaeology, Business Administration, Communication, Criminology, Economics, Education, Government, Linguistics, International Relations, Political Science, Sociology, Geography, History, Law, Psychology, and others.

Formal Sciences classes focus on the properties of formal systems based on definitions and rules. Methods of formal sciences are used in constructing and testing scientific models dealing with observable reality. Formal Science classes include Mathmatics, Statistics, Logic, and several others.

Engineering classes focus on the process of designing and making tools and systems to exploit natural phenomena for practical means using results and techniques from science. Engineering Classes include Chemical Engineering, Civil Engineering, Electrical Engineering, Mechanical Engineering, Naval Engineering, Aerospace Engineering, Biomedical Engineering, Industrial Engineering, Nuclear Engineering and many more.

Technology courses focus on making, modification, usage, and knowledge of tools, machines, techniques, crafts, systems, methods of organization, in order to solve a problem, improve an existing solution, achieve a goal, or perform a specific function. These classes include Information Technology, Nano Technology, Bio-Technology, Computer Technology, High Technology, Stealth Technology, Audio Technology, Nuclear Technology, Military Technology, Space Technology, Medical Technology, and many others.
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PostPosted: Sat Aug 18, 2012 8:26 pm    Post subject: Mage Hall Reply with quote

MAGE HALL



The Mage Hall section of The Academy of Bristle Crios focuses on elemental magic, body controlling magic, mental-based magic, and other forms of magic. Learn anything from fire magic to healing potions, necromancy to enchantments, mind control magic to technological magic, and more. Specialists in all colleges of magic are available to teach all age groups of students during the day or night. Classes include any equipment and supplies needed for potions and spell casting.

Check out the large focal point on the main floor of Mage Hall, The Grand Arcane Library, open all day and night to allow all learners the opportunity to discover its secrets in its many collections of magical tomes and spell books. The many floors of the Grand Arcane Library overlook the Mage Garden in constant bloom all year long, producing herbs and other plants to help any mage with their potions and alchemy. The nearby large greenhouse conservatory is also available to all of our students.

Images: worldofmagic-dk.blogspot.com and Student of Magic by xxSilentSonata
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PostPosted: Sat Aug 18, 2012 8:28 pm    Post subject: Mage Hall Curriculum Reply with quote

MAGE HALL CURRICULUM: ELEMENTAL MAGIC

Air Magic spells deal with the traditional magical element of air. The College of Air has strong affinities with the College of Weather. Spells unique to Air Magic many include Purify Air, Create Air, Shape Air Air Jet, Walk on Air, Wall of Wind, Windstorm, Air Vortex, Body of Air, Clear Air Vision, and Summon Air Elemental.

Earth Magic spells deal with the magical element of earth. These spells may or may not affect stone or metal. These spells may include Shape Earth, Create Earth, Earth Vision, Sand Jet, Mud Jet, Walk Through Earth, Entombment in Earth, Sandstorm, Earthquake, Volcano, Alter Terrain, and Summon Earth Elemental.

Fire Magic spells deal with the traditional element of fire. These spells may include Ignite Fire, Create Fire, Extinguish Fire, Shape Fire, Fireproof, Flame Jet, Smoke, Rain of Fire, Fire Ball, Flaming Weapon and Armor, Fire Cloud, Burning Touch, Body of Flames, and Summon Fire Elemental.

Water Magic spells deal with the traditional element of water. Spells may include Seek Water, Purify Water, Create Water, Shape Water, Natural Umbrella, Icy Weapon, Body of Water, Freeze, Ice Slick, Melt Ice, Walk on Water, Whirlpool, Water Jet, Ice Dagger, Breath Water, Boil Water, Create Spring, Create Steam, Geyser, Steam Jet, and Summon Water Elemental.

Weather Magic spells affect all elements of the weather. Spells may include Predict Weather, Frost, Fog, Waves, Clouds, Current, Tide, Wind, Snow, Rain, Hail, Storm, Explosive Lightning, Lightning Whip, Shocking Touch, Ball of Lightning, Lightning Armor, Body of Lightning, and Wall of Lightning.
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PostPosted: Sat Aug 18, 2012 8:29 pm    Post subject: Mage Hall Curriculum Reply with quote

MAGE HALL CURRICULUM: MENTAL-BASED MAGIC

Mind Control Magic control a sapient subject. None of these spells can improve a skill or quality that does not exist. Spells include Alertness, Fear, Bravery, Panic, Daze, Mental Stun, Disorient, Sleep, Wisdom, Forgetfulness, Strengthen Will, Madness, Emotion Control, Compel Lie, Compel Truth, Charm, False Memory, Dream Sending, Ecstasy, Hallucination, Nightmare, and Suggestion.

Illusion and Creation Magic spells let the user create what is not. An “illusion” has no real substance. A “creation” does have substance, while it exists. Spells include Phantom Flame, Perfect Illusion, Illusion Disguise, Phantom, Duplicate, Create Object, Create Animal, Create Servant, Create Warrior, Create Mount, and Control Creation.

Communication and Empathy Magic spells deal with discerning (or concealing) thought and intent. These may include Sense Life, Sense Foes, Sense Emotion, Persuasion, Dream Viewing, Dream Projection, Gift of Tongues, Gift of Letters, Mind Reading, Telepathy, Borrow Skill, Compel Truth, Soul Rider, Control Person, Possession, and Exchange Bodies.

Knowledge Magic spells provide information. Spells include Tell Time, Alarm, Find Direction, Detect Magic, Aura, Far Hearing, Far Seeing, Know Location, Invisible Eye, Memorize, Astral Vision, Projection, Recall, Echoes of the Past, Know Secrets, and Divination.
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PostPosted: Sat Aug 18, 2012 8:30 pm    Post subject: Mage Hall Curriculum Reply with quote

MAGE HALL CURRICULUM: BODY-FOCUSED MAGIC

Body Control spells directly affect the body. They typically only affect living beings. The College of Body Control is a common starting point for magic users who want to use magic on people. They spells may include Mysterious Touch, Pain, Clumsiness, Fragility (reduced health), Might (increased strength), Vigor (increased health), and other spells that may help or hinder yourself, a friend, or a foe. They may also include Rooted Foot, Strike Blind, Strike Deaf, Choke, Control Limb, Lengthen Limb, Alter Voice, and Transform Body.

Healing Magic spells are the whitest of white magic and aid in body restoration. Spells include, Recovery Energy, Recover Vitality, Relieve Sickness, Remove Contagion, Resist Disease, Neutralize Poison, Stop Bleeding, Healing, Cure Disease, Relieve Madness, Relieve Addiction, Restore Sight, Restore Hearing, Restore Memory, Relieve Paralysis, Regeneration, Suspended Animation, Healing Slumber, Halt Aging, Youth Regeneration, and Resurrection.

Movement Magic spells physically manipulate the subject or affect his movement abilities. Spells include Haste, Apportation (moving objects), Lighten Burden, Hinder, Jump, Levitation, Wall Walker, Distant Blow, Slow Fall, Light Tread, Slow, Slide, Flight, Flying Carpet, Ethereal Body, Push, Pull, Teleport, Blink, and Cloud Walking.

Sound Magic spells produce sound that can be heard and felt. Spells include Thunderclap, Silence, Ultrahearing, Create Voices, Imitate Voice, Stealth, Great Voice, Wall of Silence, Far-Hearing, Alter Voice, Musical Scribe, Silver Tongue, and Echoes of the Past.

Animal Magic spells relate to animal control and communication. These spells do not give the animals any special powers, but they will follow the caster’s commands to the best of their abilities. These may include Animal Control, Beast Summoning, Beast Link, Beast Speech, Repel Animals, Rider, Beast Possession, Animal Shapeshifting, and Shapeshifting Others.

Necromancy spells deal with death, the dead, and spirits. They affect corpses and spirits of all races. Spells include Death Vision, Final Rest, Sense Spirit, Summon Spirit, Animation, Steal Energy, Steal Vitality, Control Zombie, Weaken Blood, Command Spirit, Pestilence, Animate Shadow, Soul Jar, Summon Demon, Entrap Spirit, Steal Youth, Steal Beauty, Steal Skill, Bind Spirit, and Resurrection.
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PostPosted: Sat Aug 18, 2012 8:31 pm    Post subject: Mage Hall Curriculum Reply with quote

MAGE HALL CURRICULUM: OTHER TYPES OF MAGIC

Alchemy classes teach you how to make any elixirs with access to our formularies, ingredients, and supplies. Learn to incorporate many types of spells into potions, powders, pastilles, and other charms. Potions are in liquid form, taken by drinking, or through physical contact. Powders may be eaten in food, dissolved in drink, or applied to the skin in a paste form. Pastilles are typically thumbnail-sized tablets. When lit, it instantly flashes into flame and begins to fill an area and disperses. Anyone within the affected area suffers the elixir’s effects.

Enchantment Magic spells allow mages to make and unmake permanently magical items including weapons, armor, jewelry, magic scrolls, and other magical items such as Crystal Balls, even tattoos. Basic spells include Enchant and Scroll Writing, and any other spell that the enchanter may know to enhance the object or the user of the object.

Gate Magic spells manipulate time, space, and dimensions. Gate magic is difficult, often dangerous, and always rare. Spells may include Teleport, Blink, Timeport, Timeslip, Planar Visit, Plane Shift, Phase, Create Door, Create Gate, Slow Time, Accelerate Time, and Suspend Time.

Light and Darkness Magic spells affect not just visible light, but also infrared and ultraviolet light. Spells include Create Light, Change Colors, Remove Shadow, Infravision, Night Vision, Dark Vision, Create Darkness, Blackout, Glow, Flash, Light Jet, Wall of Light, Shape Light, Shape Darkness, and Body of Shadow.

Plant Magic spells detect, modify, control, and communicate with plants. Spells include Identify Plant, Heal Plant, Shape Plant, Bless Plant, Plant Growth, Blight, Blossom, Tangle Growth, Pollen Cloud, Purify Earth, Create Plant, Conceal Tracks, False Tracks, Wither Plant, Rejuvenate Plant, Walk Through Plants, Walk Through Wood, Plant Control, Animate Plant, Plant Speech, Plant Form, and Body Wood.

Technological Magic spells manipulate and support the tools and features of the mechanized world. Technological spells may include Magnetic Vision, Radio Hearing, Spectrum Vision and many others. Machine spells may include, Machine Control, Machine Speech, Machine Summoning, Glitch, Malfunction, Rebuild, Animate Machine, and Machine Possession. Energy spells may include, Seek Power, Preserve Fuel, Purify Fuel, Create Fuel, Stop Power, and Conduct Power. Metal and Plastic Spells may include Shape Metal/Plastic, Metal/Plastic Vision, and Body of Metal/Plastic.

All magic spells mentioned above inspired by GURPS Magic Book.
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PostPosted: Sun Aug 19, 2012 11:53 am    Post subject: Physical Principles Center Reply with quote

PHYSICAL PRINCIPLES CENTER



The Physical Principles Center section of The Academy of Bristle Crios sits in the center of the campus, between the Science Wing and Mage Hall. Classes focus on hands-on skills, and build off lecture classes from the other areas. Body based skills classes include Acrobatics, Aquabatics, Climbing, Hiking, Jumping, Meditation, Flight, Running, Skating, Swimming, and various Sports, Art based skills include Acting, Art, Dancing, Group Performance, Music, Photography, Poetry, and Singing. Vehicle based skill sets include Aerobatics, Bicycling, Boating, Driving, Piloting, and Shiphandling. Hands-on animal skills include Animal Handling, Falconry, Fishing, and Riding. Physical survival skills include Camouflage, Disguise, Knot Tying, Lip Reading, Mimicry, Naturalist, Poisons, Shadowing, Stealth, Streetwise, Tracking, Traps, and Urban Survival. Production based skills include Cooking, Gardening, Herb Lore, Jewelry, Leatherworking, Metalworking, and Sewing. There are many other physical-based skills classes. Check out our updated class lists all year long for more skills classes. Students will find all of the areas around the center that they would need to study their ‘outdoor’ skills, like gardens, sports fields, and stables for animal handling and riding around the Academy.

Images: www.blackboardawards.com, www.dcpages.com, and www.fuelpizza.com
All skills mentioned above inspired by GURPS Characters Book.
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PostPosted: Sun Aug 19, 2012 11:54 am    Post subject: Combat Annex Reply with quote

COMBAT ANNEX



The Combat Annex is a separate building next to The Academy of Bristle Crios that focuses on melee fighting styles, melee weapons, and ranged weapons. Learn anything from Judo to boxing, axe to rapier, crossbow to muskets. Specialists in all fields of combat skills are available to teach all age groups of students during the day or night. Classes provide any weapons and equipment needed.

The Combat Annex features the large Dueling Arena which hosts large combat training sessions and official dueling events on the first floor. Large and small classrooms, gymnasiums, and arenas are available on the first floor and the floors above. On the lower levels are the large indoor gyms including indoor pool and spa, open all day and night for those who wish to increase their physique. Trainers are available at any hour for our night-students as well. Outside the Combat Annex is the large outdoor gym and track with sports fields and outdoor pool and spa.

Images: www.shobuaikidoberkshires.com and www.donegalairsoft.com
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PostPosted: Sun Aug 19, 2012 11:55 am    Post subject: Combat Annex Curriculum Reply with quote

COMBAT ANNEX CURRICULUM

Hand-to-Hand Melee combat styles are taught daily by trained Masters in their fields. Classes include Blind Fighting, Breathing and Body Control, Breaking Blow, Boxing, Brawling, Flying Leap, Judo, Karate, Kiai, Pressure Points, Power Blow, Shadowing, Sumo Wrestling, and Wrestling.

Melee Weapons classes provide any necessary weapons you need to practice with, or bring your own. Melee Weapon classes include Axe, Mace, Flail, Rapier, Garrote, Kusari, Lance, Whip, Polearm, Shield, Spear, Staff, Knife, Saber, Short Sword, Broadsword, Force Sword, and several others.

Muscle Powered Ranged Weapons are hurled weapons and low-tech missile weapons. Classes include Blowpipe, Bolas, Bow, Crossbow, and many other thrown weapons including axe, mace, knife, shuriken, and spear. Classes also include passive ranged weapons such as lasso, and net. Incendiary Weapons classes include Hand Grenades and other thrown incendiary devises such as Molotov C0cktails.

Firearm classes help you to use any gun, rocket, or beam weapon that does not rely on muscle power. Firearm classes include Pistols, Muskets, Rifles, Shotguns, Beam Weapon Pistols and Rifles, Artillery Guided Missiles, Catapult, Gyroc, Submachine Guns, Machine Guns, Bazooka and RPGs, Liquid Projectors like flamethrowers, and many others.

All combat skills mentioned above inspired by GURPS Characters Book.
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PostPosted: Sun Aug 19, 2012 10:53 pm    Post subject: Female Academy Uniforms Reply with quote

Female Academy Uniforms



All students attending Bristle Crios Academy are expected to wear a clothing style of business casual to create a respectful working environment for both teachers and students. During spirit weeks for upcoming events, seeing the academy colors of red and black is sure to rally us all to victory.

Female students are given the option of pants, shorts or a skirt, button down collared shirts with short or long sleeves, a tie and basic black shoes. For those students coming into the academy with financial difficulties, clothing will be provided and tailored for them. This will include shoes, jackets and there is an accessories section. All students will be provided with a backpack that will be filled with the basic supplies needed for any class. Books and anything "special" for that class will be provided by the teacher.

Sets Created by the Mun on Polyvore
Clothing link www.uniform-direct.com, http://shop.mango.com, www.houseoffraser.co.uk and www.matchesfashion.com


Last edited by Miranda Branson on Sat Aug 25, 2012 12:39 am; edited 2 times in total
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PostPosted: Sun Aug 19, 2012 11:00 pm    Post subject: Male Academy Uniforms Reply with quote

Male Academy Uniforms



All students attending Bristle Crios Academy are expected to wear a clothing style of business casual to create a respectful working environment for both teachers and students. During spirit weeks for upcoming events, seeing the academy colors of red and black is sure to rally us all to victory.

Male students are given the option of pants or shorts, button down collared shirts in long or short sleeves, a tie and basic black shoes. For those students with financial difficulties, clothing will be provided and tailored for them. This will include shoes, jackets and smaller items for self expression. All students will be provided with a backpack that will be filled with the basic supplies needed for any class. Books and anything "special" for that class will be provided by the teacher.

Sets Created by the Mun on Polyvore
Clothing Links www.uniform-direct.com, www.matchesfashion.com, www.thecorner.com, www.buckle.com and http://shop.nordstrom.com


Last edited by Miranda Branson on Sat Aug 25, 2012 12:43 am; edited 1 time in total
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PostPosted: Mon Aug 20, 2012 11:59 pm    Post subject: Academy Mascot Reply with quote

The Hell Hounds of Bristle Crios Academy



The Academy of Bristle Crios’s official mascot is the Hell Hound. Rooted in the Irish tradition of the Hound of Ulster. A symbol of protection, strength, and dedication.

Deep in the misty lush hills of Ireland, Culann the smith lived. His house was protected by a ferocious watchdog that none dared challenge. Fur as black as coal and eyes the burned red with the fires of hell. It's howl could render the forest silent.

One day, Culann invited the King of Ulster and his royal party to a feast at his house. On the way, King Conchobar saw his young nephew playing hurling (a game involving the tossing of massive logs). The King was so impressed, he invited his nephew to join him at the feast. The young lad eager to impress is uncle and king agreed and told him he would come once the game was over.

The feast began and Culann asked King Conchobar if he was expecting anyone else. The king, who had forgotten about his nephew, answered no and Culann unleashed his watchdog.

When the young man arrived he faced the ferocious creature. The battle between the youth and hound was an extreme test of both strength and skill. In the end he killed Culann’s watchdog. Feeling terrible for defeating such a strong and dedicated creature he offered to take its place until a replacement guardian could be found. Yet never such a fearsome creature was seen again and the epic battle it waged could not be matched by any man or beast.

From this legend the Academy colors of Red and Black are born.

Black as the shadows of the Hell Hound’s fur symbolizes authority, confidence, commitment, depth, domination, elegance, fear, formality, grounding, mystery, pervasiveness, presence, prestige, protection, power, resilience, secrecy, self-control, seriousness, sophistication, strength, survival, and the unknown.

Red as the glow of the Hell Hound’s eyes symbolizes alertness, ambition, battle, beauty, brilliance, charity, charm, compassion, courage, desire, determination, devotion, domination, energy, excitement, extroversion, friendship, intensity, life, love, luck, passion, patriotism, power, sacrifice, speed, strength, success, triumph, urgency, and victory.

Image by lonewolf53 at deviantart.com. Story of Cú Chulainn. Color Symbology by Art Therapy Blog.

Click on the next page of this thread to read the Official Staff and Classes Lists!
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